![]() If you're coming from Terraria, this game would feel like a downgrade, not a side-grade.If you have explored the game for more than 40-50 hours, you will feel that you have seen everything the game has to offer.Some of the side quests feel fetchy, and that is the nature of a randomly-generated quests.The game sorely needs support like how Re-Logic supported Terraria. The basic stuffs are there, the lore are there, the mechanics are there. This game could have been Chucklefish's own flagship Terraria-like. I don't know where to start, but a wasted potential is one of the glaring issues that I found in Starbound.Similar to Terraria, your friend could drop in and drop out very easy in this game when playing multiplayer.The puzzles in dungeons are quite fun, the boss battles are simplistic but also fun too.I could even lease some of my rooms in my space ship to NPCs. The ship customisation! My dream of having my own space ship and designate a room for my crew members to hangout with pinball machine, soda machine, car beds. ![]() They could help you in battle, as additional firepower or someone who could buff or heal you.
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